class_selector_ui_device class
Used to allow players to select their Class from a Class Selector UI.
Verse using statement |
using { /Fortnite.com/Devices } |
Inheritance Hierarchy
This class is derived from the following hierarchy, starting with creative_object:
| Name | Description |
|---|---|
creative_object |
Base class for creative devices and props. |
creative_device_base |
Base class for creative_device. |
Members
This class has both data members and functions.
Data
| Data Member Name | Type | Description |
|---|---|---|
ClassChangedEvent |
listenable(payload) |
Signaled when an agent changes a class. Sends the agent that selected a class and the int class that the player has changed to. |
ClassSelectedEvent |
listenable(payload) |
Signaled when an agent selects a class. Sends the agent that selected a class. |
UIClosedEvent |
listenable(payload) |
Signaled when an agent closes the UI. Sends the agent that closed the UI. |
UIOpenedEvent |
listenable(payload) |
Signaled when the UI is opened. Sends the agent that is responsible for opening the UI. |
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