Verse API reference page for the timer_device class
Provides a way to keep track of the time something has taken, either for scoreboard purposes, or to trigger actions. It can be configured in several ways, either acting as a countdown to an event that is triggered at the end, or as a stopwatch for an action that needs to be completed before a set time runs out.
Verse using statement |
using { /Fortnite.com/Devices } |
Inheritance Hierarchy
This class is derived from the following hierarchy, starting with creative_object:
| Name | Description |
|---|---|
creative_object |
Base class for creative devices and props. |
creative_device_base |
Base class for creative_device. |
Members
This class has both data members and functions.
Data
| Data Member Name | Type | Description |
|---|---|---|
FailureEvent |
listenable(payload) |
Signaled when the timer completes or ends with failure. Sends the agent that activated the timer, if any. |
StartUrgencyModeEvent |
listenable(payload) |
Signaled when the timer enters Urgency Mode. Sends the agent that activated the timer, if any. |
SuccessEvent |
listenable(payload) |
Signaled when the timer completes or ends with success. Sends the agent that activated the timer, if any. |
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