VerseIsland
Feed Learn Leaderboard Guides Explore Search Docs Verse Library
Sign in
Feed Learn Leaderboard Guides Explore Search Docs Verse Library
Verse API › Devices · Up to Verse API · Devices · 266 of 1121 in Devices
Browse Verse API

Verse API reference page for the (Prop:creative_prop).GetAnimationController extension

Returns an animation_controller used to animate Prop. Only a subset of creative_prop types can be animated, though this may change in the future. A few examples of props that cannot be animated yet are:

  • Walls attached to buildings
  • Treasure chests
  • Loot llamas
Verse using statement using { /Fortnite.com/Devices/CreativeAnimation }

(Prop:creative_prop).GetAnimationController<public>()<transacts><decides>:animation_controller

Parameters

GetAnimationController takes the following parameters:

Name Type Description
Prop creative_prop

Attributes, Specifiers, and Effects

The following attributes, specifiers, and effects determine how you can interact with GetAnimationController in your programs, as well as how it behaves in your programs and UEFN. For the complete list of attributes, specifiers, and effects; see the Specifiers Page.

Specifiers

Specifier Meaning
public The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data.

You're reading a preview

The full reference is free for BrainDeadGuild Discord members — sign in to read it all, or open the original at the source.

Sign in with Discord — free for members Read the original at Epic Games

Sign in with your BrainDead.TV / BrainDeadGuild Discord account for full access.

Comments

    Sign in to vote, comment, or suggest an edit. Sign in
    📄
    Source
    Epic Games

    © Epic Games. Official Epic developer documentation, shown here as a reference with a link to the original. All rights remain with Epic Games. Terms ↗

    View original Sources & licensing
    Request removal
    Last updated May 14, 2026
    Keep exploring
    More in Devices · 266 of 1121
    Prev
    cubic bezier parameters
    Next
    interpolationtypes
    Browse all files in this folder (A–Z)
    Next up
    • `(Prop:creative_prop).GetAnimationController<public>()<transacts><decides>:`[`animation_controller`
    • Attributes, Specifiers, and Effects
    • | `decides` | Indicates that the function can fail, and that calling this function is a [failable expression
    Related topics
    • getanimationcontroller Devices
    • Animation Controller Devices
    • getplayanimationcontroller Input & Controls
    • Creative Prop Devices
    • Creative Prop Asset Devices

    Related

    Open in graph →

    Related topics

    • getanimationcontroller
    • Animation Controller
    • Animation Controller
    • getplayanimationcontroller
    • Creative Prop
    VerseIsland · an archipelago of Verse & UEFN knowledge
    Learn Guides History About & Press Sources & Licensing Status

    Not affiliated with Epic Games. Fortnite, UEFN, Unreal Engine, and Verse are trademarks of Epic Games, Inc. Content is attributed to its source — see Sources & Licensing.