Verse API reference page for the earth_sprite_device class
Use to create a sprite that players can trade in a weapon for a random legendary weapon or a custom item list.
Verse using statement |
using { /Fortnite.com/Devices } |
Inheritance Hierarchy
This class is derived from the following hierarchy, starting with creative_object:
| Name | Description |
|---|---|
creative_object |
Base class for creative devices and props. |
creative_device_base |
Base class for creative_device. |
Exposed Interfaces
This class exposes the following interfaces:
| Name | Description |
|---|---|
enableable |
Implemented by classes whose instances can be enabled and disabled. |
Members
This class has both data members and functions.
Data
| Data Member Name | Type | Description |
|---|---|---|
GrantTimerCompletedEvent |
listenable(payload) |
Triggers when the grant timer has completed. Sends the triggering agent. |
WeaponConsumedEvent |
listenable(payload) |
Triggers when a player gives the Earth Sprite a weapon. Sends the triggering agent. |
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