Verse API reference page for the Reset function
Reset the hive stash. This closes it, sets it to full health, and sets ShouldPlayRescuedAnimation, CanBeDamaged, CanDropItems, InteractTextOverride, and HiveStashStyle to their initial values.
- This can also clear the link to a spawner depending on ShouldKeepLinkOnReset.
- The hive stash will not reset if the rescue animation is currently playing.
Verse using statement |
using { /Fortnite.com/Devices } |
Reset<public>()<transacts><no_rollback>:void
Parameters
Reset does not take any parameters.
Attributes, Specifiers, and Effects
Specifiers
The following specifiers determine how you can interact with Reset in your programs. For the complete list of specifiers, see the Specifiers Page.
| Specifier | Meaning |
|---|---|
public |
The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data. |
Effects
The following effects determine how Reset behaves in your programs. For the complete list of effects, see the Effect Specifers section of the Specifiers Page.
You're reading a preview
The full reference is free for BrainDeadGuild Discord members — sign in to read it all, or open the original at the source.
Sign in with your BrainDead.TV / BrainDeadGuild Discord account for full access.