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Verse API reference page for the SetHealth function

Sets the health state of the object to Health.

  • Health state will be clamped between 1.0 and GetMaxHealth.
  • Health state cannot be directly set to 0.0. To eliminate healthful objects use the damageable.Damage functions instead.
Verse using statement using { /Fortnite.com/Game }

SetHealth<public>(Health:float)<transacts>:void

Parameters

SetHealth takes the following parameters:

Name Type Description
Health float

Attributes, Specifiers, and Effects

Specifiers

The following specifiers determine how you can interact with SetHealth in your programs. For the complete list of specifiers, see the Specifiers Page.

Specifier Meaning
public The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data.

Effects

The following effects determine how SetHealth behaves in your programs. For the complete list of effects, see the Effect Specifers section of the Specifiers Page.

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    Last updated May 14, 2026
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