Level Up Your Island: The Multi-Phase Storm
verse-library
my_controller : advanced_storm_controller_device = advanced_storm_controller_device{}
# We define a beacon to change the storm's look.
# This is like a remote control for the storm.
# Note: tag this property @editable so you can assign it in the UEFN editor.
@editable
my_beacon : advanced_storm_beacon_device = advanced_storm_beacon_device{}
# This function runs when the game starts.
OnBegin<override>()<suspends>:void=
# First, the beacon is configured in the UEFN editor to link to a storm phase.
# advanced_storm_beacon_device does not expose an Enable call in Verse;
# enable/disable the beacon via its editor properties instead.