Verse API reference page for the SetLinkedSpawnerFromAgent function
If Agent was spawned by a guard_spawner_device or npc_spawner_device, link the hive stash to that spawner. This overrides the hive stash's existing link if one exists.
- Fails if
Agentis not from aguard_spawner_deviceornpc_spawner_device, or ifAgentwas already eliminated. - If the hive stash opens with a linked spawner, trigger the spawner and rescue the resulting
agentfrom the hive stash. - The rescued
agentrespects its spawner's events, functions, spawn count, and spawn limits.
Verse using statement |
using { /Fortnite.com/Devices } |
SetLinkedSpawnerFromAgent<public>(Agent:agent)<transacts><decides>:void
Parameters
SetLinkedSpawnerFromAgent takes the following parameters:
| Name | Type | Description |
|---|---|---|
Agent |
agent |
Attributes, Specifiers, and Effects
Specifiers
The following specifiers determine how you can interact with SetLinkedSpawnerFromAgent in your programs. For the complete list of specifiers, see the Specifiers Page.
| Specifier | Meaning |
|---|---|
public |
The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data. |
You're reading a preview
The full reference is free for BrainDeadGuild Discord members — sign in to read it all, or open the original at the source.
Sign in with your BrainDead.TV / BrainDeadGuild Discord account for full access.