UITemplate / Materialblock Gameplay Device
verse-source
for (Teleporter : RemoveTeleporters):
Teleporter.TeleportedEvent.Subscribe(ResetGuardStates)
# Subscribe to guard spawner events
Spawner.SpawnedEvent.Subscribe(GuardSpawned)
Spawner.AlertedEvent.Subscribe(GuardAlerted)
Spawner.TargetLostEvent.Subscribe(GuardLostTarget)
Spawner.SuspiciousEvent.Subscribe(GuardSuspicious)
Spawner.UnawareEvent.Subscribe(GuardUnaware)
Spawner.DamagedEvent.Subscribe(GuardDamaged)
Spawner.EliminatedEvent.Subscribe(GuardEliminated)
Spawner.EliminatingEvent.Subscribe(GuardEliminating)