GetActiveWeakpointIndex
methodGetActiveWeakpointIndex<override>()<transacts><decides>: int
Gets the active weakpoint's index starting at `0`, regardless of device's enabled state. Returns false if there is no active weakpoint, such as when the sequence is not active or directly after a weakpoint is destroyed.
- Module
- /Fortnite.com/Devices
- Declared in
- bank_vault_device
- Source
- fortnite
Used in
No concrete usages found in the indexed Verse corpora yet.