GetActiveWeakpointIndex

method
GetActiveWeakpointIndex<override>()<transacts><decides>: int

Gets the active weakpoint's index starting at `0`, regardless of device's enabled state. Returns false if there is no active weakpoint, such as when the sequence is not active or directly after a weakpoint is destroyed.

Module
/Fortnite.com/Devices
Declared in
bank_vault_device
Source
fortnite

Used in

No concrete usages found in the indexed Verse corpora yet.