VillageTemplate / Village Player Spawner
verse-source
PlayerSpawnList:[]initial_player_spawn_info = array{}
# This handles the intro fade from black.
@editable {ToolTip := IntroSequenceTip}
StartSequence:cinematic_sequence_device = cinematic_sequence_device{}
# The intro dialog “Welcome to Village…”.
@editable {ToolTip := DialogTip}
FirstDialog:popup_dialog_device = popup_dialog_device{}
# An extra failsafe method to put the player in stasis during the intro