ActivateWeakpointEvent
eventActivateWeakpointEvent<override>: listenable(tuple(?agent, int))
Triggers when a weakpoint is activated. The weakpoint will begin to glow, but does not become vulnerable until a subsequent `WeakpointVulnerableEvent`. * Sends the `agent` that activated the vault or none if the sequence was triggered by a function, and the `int` index of the weakpoint from 0-4, in order of activation.
- Module
- /Fortnite.com/Devices
- Declared in
- bank_vault_device
- Source
- fortnite
Used in
No concrete usages found in the indexed Verse corpora yet.